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Discrete Event Simulation Implemented in a Virtual Environment

机译:在虚拟环境中实现离散事件模拟

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摘要

Virtual reality (VR) technology provides a human-computer interface that allows participants to interact naturally with digital objects which are represented as three-dimensional images that occupy positions in a three-dimensional world. Related to problems of engineering design and manufacturing, this new technology offers engineers the ability to work with computer models in a three-dimensional, immersive environment. This paper describes a virtual reality application where the results of a discrete event simulation of a manufacturing cell are integrated with a virtual model of the cell to produce a virtual environment. The program described in this paper, the VRFactory, combines results from a commercial discrete event simulation program, SLAM II, with a virtual environment. This allows the user to investigate, using three-dimensional computer models, how various changes to the manufacturing cell affect part production. This investigation is performed while immersed in a computer-generated three-dimensional representation of the cell. Existing discrete event programming software allows only two-dimensional views of the factory as the parts progress through the simulation. Parts are shown only as primitive geometric shapes on the computer monitor and instantaneously move from one station to the next. The virtual environment implementation of the SLAM II results allows users to experience the simulation in a fully immersive three-dimensional digital environment. The virtual environment used here is a CAVE™-like projection screen-based facility called the C2, which is located at Iowa State University. This paper describes the creation of the VR model of the manufacturing cell, the animation of the environment and the implementation of the results of the discrete event simulation.
机译:虚拟现实(VR)技术提供了人机界面,使参与者能够与数字对象自然互动,这些数字对象表示为占据三维世界位置的三维图像。与工程设计和制造问题有关,这项新技术使工程师能够在三维沉浸式环境中使用计算机模型。本文介绍了一种虚拟现实应用程序,其中制造单元的离散事件模拟结果与单元的虚拟模型集成在一起以产生虚拟环境。本文描述的程序VRFactory将商业离散事件模拟程序SLAM II的结果与虚拟环境相结合。这使用户可以使用三维计算机模型来研究制造单元的各种变化如何影响零件生产。这项研究是在浸入到计算机生成的单元的三维表示中进行的。现有的离散事件编程软件仅在零件通过仿真进行过程时才允许工厂的二维视图。零件仅在计算机监视器上显示为原始几何形状,并立即从一个工位移动到下一个工位。 SLAM II结果的虚拟环境实现使用户可以在完全身临其境的三维数字环境中体验仿真。这里使用的虚拟环境是位于爱荷华州立大学的类似CAVE™的基于投影屏幕的设施,称为C2。本文介绍了制造单元VR模型的创建,环境动画以及离散事件模拟结果的实现。

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